Sprint One Close

 

Sprint One 

END

    This sprint draws to a close. This time around I was assigned with basic lighting and sequencer shots. 


I was to find where the camera would be placed within the scene. A difficult task compositionally yet I settled on the final placement as this is to be a short reaction shot. I experimented with various lighting options, but I believe that for the atmosphere we look to create simple spotlights with a yellowy tinge would suffice at least for the block out. 
Once I had the basic layout I used the sequencer to keyframe location and rotation information on the two meshes and a simple toggle of the spotlight intensity. I learned quickly to save often to avoid loss of work from frequent crashes. Yet after expanding the timeline and playing with the timing I reached a point of satisfaction with the product. I had to account for the actor's business on screen so the final shot may be shorter or longer give or take.





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