Tile


The task for the tile task was simple.

We needed to create a tile that could be used in unity for floor tiles.

There were strict sizes to be used and could not be altered.

This full shot would be taken and cropped to fit the size we had chosen to work with.

The final result was pretty simple. It was a tile I was satisfied with.

After copying the cropped version four times I blended each of the seems between the copies with a touch of clone stamping and healing brush respectively.

I could have removed the three or so larger rocks from the composition to make the focus on the grass, but I liked the aesthetic far greater with the rocks.

In the future however I will likely leave such elements muted as repeating the same three stones in a flooring would become very noticeable. 

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